Programme Overview

 

Semester​​​FromTo​Courses to Complete​
​Semester 1
(13 weeks)
​August​November​2 core courses
3 electives
​Semester 2
(13 weeks)
​January​April​3 core courses
2 electives
Name of CourseAUsSemesterRemarks
Principles of Game Design31
Art-Tech Collaboration31Pre-requisite for capstone project
Games for Society32 
Human Computer Interaction Theory and Practice
32
Capstone Project32

     

    Name of CourseAUsSemester
    Foundation for Art and Creativity31
    Foundation for Technology and Coding31
    Modelling and Animation for Games31
    Emerging Trends in Game Design31
    Game AI31
    AI Generative Art31
    Visualization32
    AI-Driven Computer Graphics and Visualization32
    Modelling for Metaverse32
    Virtual Reality and Neural Rendering32
    Immersive Design Environment32