MSc in Game Design, Art and Technology
As the gaming industry evolves at breakneck speed, powered by artificial intelligence and emerging technologies, a new breed of professional has emerged as essential: the tech-artist. There is a strong demand for professionals that can transcend art/technology boundaries and enable efficient communication and collaboration: Programmers with art and design thinking competence and skills, artists with programming knowledge and abilities. The modern artist needs to be fully capable of adapting to new tech, tools and understand the science as well.
These hybrid specialists bridge the creative and technical divide, translating artistic vision into interactive experiences while leveraging cutting-edge technology to push creative boundaries. The Master of Game Design, Art and Technology (GDAT) programme at Nanyang Technological University (NTU) offers a pioneering curriculum that merges artistic creativity with technological innovation to meet this critical industry demand.
Revolutionary courses such as Art-Tech Collaboration and AI Generative Art provide deep understanding of the tools and techniques reshaping game development. A project-based learning approach coupled with industry collaborations ensures our GDAT students transition seamlessly from academic exploration to professional practice.
In an unprecedented collaboration between the School of Art, Design and Media (ADM) and the College of Computing and Data Science (CCDS) at NTU, our GDAT programme delivers industry-relevant education where world-class faculty from both creative and computing domains equip you to master the interdisciplinary skills essential for modern game development.
You can complete the GDAT programme in one year on a full-time basis.
Why MSc in Game Design, Art and Technology
As interactive entertainment becomes increasingly sophisticated, the demand for professionals who can seamlessly navigate both artistic and technological domains has never been greater.
The gaming industry's evolution requires developers who can harness AI tools, understand emerging platforms and translate creative concepts into compelling interactive experiences.
The GDAT programme is designed to eliminate the traditional divide between art and technology, preparing graduates who can lead innovation in an industry where creative vision and technical expertise are inseparable.
Our aim is to prepare you for leadership in next-generation game development with a groundbreaking programme built on the following foundations:
World-Class Dual Expertise
Our GDAT programme combines top tier-expertise from both creative and technological fields, ensuring you learn from leading professionals who understand the evolving demands of the gaming industry. Students learn from ADM, ranked 19th globally in the 2025 QS Art and Design rankings, while simultaneously accessing the expertise of CCDS, ranked 5th in the world for Data Science and AI in the 2025 QS World University Rankings by Subject. This presents a globally unique opportunity that will equip graduates with an unparalleled qualification, strongly in demand with creative industries.
Industry-Responsive Curriculum
Our curriculum evolves with the rapidly changing gaming landscape, featuring cutting-edge modules that address emerging technologies like AI-assisted creation, real-time rendering and immersive media design, preparing you for the technologies that will define tomorrow's games.
Project-Driven Learning
Working with real industry challenges and using professional-grade tools, our GDAT programme emphasizes hands-on creation.
This practical approach ensures you graduate not just with knowledge, but with a portfolio that demonstrates your ability to create innovative interactive experiences.
Powered by NTU's Academic Excellence
Built on the collaborative strengths of two internationally recognized schools within NTU, our programme leverages world-leading research in both creative practice and technological innovation. NTU as a whole is ranked 12th globally in the QS World University Rankings 2026.
This positions you at the forefront of an industry defined by the convergence of art and technology.
This GDAT programme is specifically designed for creative professionals, technologists, game developers, digital artists and other related professionals who wish to equip themselves with interdisciplinary expertise spanning both artistic creativity and technological innovation to lead in the rapidly evolving interactive entertainment industry.