Published on 08 Apr 2019

​Deadline extended for NTU Global Digital Art Prize 2019!

The deadline for submission for local students has been extended to 30 April 2019! Here’s your chance to showcase your work and win cash prizes. Entry is free.

About NTU IPA

The NTU Global Digital Art Prize (NTU GDAP) is organised by the NTU Institute of Science and Technology for Humanity (NISTH) and the School of Art, Design and Media. Taking the form of a biennial competition, it recognises global artists and technologists with extraordinary creativity in digitally mediated art, design and cultural heritage.

The theme of the inaugural NTU GDAP is Fourth Industrial Revolution. The key components driving the Fourth Industrial Revolution include big data, the Internet of Things, robotics, artificial intelligence, real-time and deep data generation and analytics, 3D printing, machine learning, personalised health care and medicine, and cyber security. Their effectiveness in shaping the human condition in the 21st century will inevitably call for close integration of technological innovations with areas such as social sciences, ethics, policy, and digital arts and humanities.

The ways in which art can engage with science are broadening and we are looking for works that embrace human imagination and creativity, as well as critical thinking and scientific rigor in the development of new technological solutions.

Criteria

Artwork must be related to the theme of NTU GDAP 2019 – Fourth Industrial Revolution. Artwork can be in any medium, size, format, genre or approach and must engage digital media or processes in more than 50% of the work.

MEDIA

Accepted media (can include one or more of the following) – list is not exhaustive:

  • 2D, 3D, or 4D
  • AI and robotics
  • Animation
  • Bio-digital
  • Conceptual or poetic
  • Film and video
  • Immersive media
  • Installations
  • Interactive
  • Online, social media, and mixed media forms
  • Other experimental and emerging digital genres
  • Painting, photography, and Wall-based work
  • Performances
  • Physical computing